style: adjust tire material properties and update 3D model positioning in HeroBackground3D
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@@ -63,9 +63,9 @@ function AeroxModel() {
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metalness: 0.9,
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metalness: 0.9,
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});
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});
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const tireMat = new THREE.MeshStandardMaterial({
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const tireMat = new THREE.MeshStandardMaterial({
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color: '#0f172a',
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color: '#111111',
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roughness: 0.8,
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roughness: 0.9,
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metalness: 0.15,
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metalness: 0.1,
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});
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});
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clone.traverse((child) => {
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clone.traverse((child) => {
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@@ -95,7 +95,7 @@ function AeroxModel() {
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return (
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return (
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<Float speed={1.2} rotationIntensity={0.1} floatIntensity={0.3}>
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<Float speed={1.2} rotationIntensity={0.1} floatIntensity={0.3}>
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<group ref={group} rotation={[0, -0.5, 0]} position={[0, -0.1, 0]}>
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<group ref={group} rotation={[0, -0.5, 0]} position={[2.5, -0.1, -1]}>
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<primitive object={model} />
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<primitive object={model} />
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</group>
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</group>
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</Float>
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</Float>
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